As I've mentioned before, I'm a big fan of Bill Plympton. His work is creative, well-drawn and funny. From his shorts like Your Face and Guard Dog (both nominated for Academy Awards) to his features like The Tune and Idiots And Angels, he is an example of what you can do in animation when you follow your own path without interference from studio heads. Anyone who knows about him is aware that he usually does mostly everything by himself, animation, writing, designs, you name it. He usually has people to composite the films into computers and doing post-production work, but aside from that, Bill's the man behind it all, and he's done plenty of shorts and seven full-length features with this work method. His reason for not going with any collaborators? He never found anyone who could recreate his twisted imagination.
This time, however, he has himself a partner, an artist/writer who goes by the name of Jim Lujan, making this new project his first feature film to have a creative partner. After seeing some of Lujan's shorts, Bill felt that Jim's work was a perfect fit for his animation. So after calling him up and suggesting they collaborate, Jim sent Bill a script, Bill liked the results, and now, here we are. They set up a Kickstarter to get some extra funding for the project.
Bill will produce, animate and direct, while Jim will write, design, and provide music and voice. They even got some names like Matthew Modine (Full Metal Jacket, Vision Quest, The Dark Knight Rises) and Dave Foley (The Kids In The Hall, NewsRadio, A Bug's Life, Monsters University) to provide some of the voices.
The story, as described on the Kickstarter page, goes as thus:
Revengeance tells the story of a low-rent bounty hunter (named Rod
Rosse, The One Man Posse) who gets entangled in a web of seedy danger when he
takes on a job from an ex-biker/ex-wrestler turned U.S. senator named
"Deathface." Rod has to find what was stolen from the senator and
find the girl who stole it. Soon, Rosse finds there’s more than meets the eye
to this dirty job. Between the ruthless biker gangs, the blood thirsty cults,
and the crooked cops - Rod Rosse is a marked man. If the bullets don’t kill him
- the California sun just might!
So as you can tell, this is a very adult story, but since I'm an avid supporter of animation being taken seriously as more than just a medium for younger audiences, I think it has its own merits. There's a demand for this kind of animation, and with Bill Plympton's amazing creativity, I'm positive he can turn out a great production. And despite not being familiar with Jim Lujan, I get the feeling he'll work great with Plympton. I mean, if his work is good enough to impress the King of Indie Animation himself to the point where he gets to work with him, there has to be something to admire about Lujan's work.
There's only seven days to go, though, and they haven't quite made the $80,000 mark yet. They're pretty close, though, so I'm hoping that, by spreading the word, they'll be able to make it.
I've been getting back into the gaming mode, (more on that later, since I have a LOT to talk about involving it,) even getting a Nintendo 64 so I can play catch up with some Nintendo classics, most notably Banjo-Kazooie. Created by Rareware, the same guys behind such games as Donkey Kong Country, GoldenEye 007 for the N64, Conker's Bad Fur Day, Killer Instinct, Battletoads, and a great many others, Banjo-Kazooie is considered one of the greatest platformers for the N64. I actually remember playing it at a friend's house, and playing it again, I still enjoy it. It plays great, it looks great, it's fun, it's funny, it's just downright brilliant. And so's its sequel, Banjo-Tooie.
Sadly, in the early 2000s, Rareware was purchased by Microsoft, and it's only gone downhill since, eventually culminating in what is considered the ultimate betrayal for Rare fans: Banjo-Kazooie-Nuts & Bolts. Don't believe me? Here's what game reviewer JonTron had to say on it, for those curious:
Thankfully, most of Rare's staff left to create Playtonic Games, and their spiritual successor, Yooka-Laylee (formerly Project Ukulele), is now available to be funded on Kickstarter. It actually managed the incredible feat of being fully funded in 40 minutes, (clearly demonstrating how much demand there is for a game of its kind,) but they still allow donations for it to make it the best game they can possibly make it. Not only do they have the original Banjo-Kazooie designer, Steve Mayles, back on board, but they have David Wise (Donkey Kong Country) and Grant Kirkhope (Banjo-Kazooie) doing the game's score. These are just a few of the names from Rare we can expect to work on this game. We don't know what the game's about yet. All we know is that our main stars are a chameleon and a bat and that it'll be done in the tradition of classic 3D platformers.
As someone who's sick to death of most modern gaming trends, this is a hopeful return to the good ol' platforming action adventure games that I love with some fresh faces. Forget stuff like Call Of Duty or whatever generic FPS is on the market. The world needs more games like this, that are in the action platformer spirit of Mario, Donkey Kong, Banjo-Kazooie, and even non-Nintendo games like Crash Bandicoot and Spyro The Dragon (two of my childhood favorites). Hopefully, with games like Yooka-Laylee, A Hat In Time (another platformer successfully funded through Kickstarter,) and Armikrog (the spiritual successor to the adventure point-and-click clay animated game The Neverhood,) we can bring back games that are fun, imaginative, creative, and artfully designed to the industry.
Who knows? We may eventually get a real Banjo-Threeie as well. (Hopefully, Nintendo, Playtonic, or someone will be able to buy back that particular IP. Hopefully.)
Art, again, by me. With this one, I decided to experiment with a little shading. I don't think it came out too good, but hey, ya gotta learn as an artist, am I right?
In one of my ebooks for the Art Institute, the book on
storyboarding, “Prepare To Board! Creating Story And Characters For Animation
Features And Shorts”, Nancy Beiman, the book’s author, had this to say in the
introduction:
“Some people say that story is the only thing that matters
in animated film. I agree. Good animation and good design never saved a bad
story. Strong characters can make a weak story tolerable and a good story
better, but characters develop within a story context. Each depends upon the
other.”
Part of me wants to agree with the whole “story as the only
thing that matters in animated film,” and part of me wants to say that is utter
bullcrap.
Don’t get me wrong: story is an important part in animation
of all kinds. I do love good stories, good characters and good storytelling,
but here’s the thing: story is NOT, repeat, NOT the only thing that matters in
animated film. Just like good animation and good design never saved a bad
story, a good story never saved bad animation and bad design. I refuse to be
engaged in a story if they can’t even make the characters OR the backgrounds look
appealing in some way! Make the designs as generic as you want, but PLEASE try
to put some effort into making it visually pleasing! The world really cannot
handle another Delgo!
GAAAHHH!!! KILL IT! KILL IT WITH FIRE!!!
My personal belief is that both good animation AND good
story are essential to the worth of an animated film. Having one without the
other is okay, and it can still give some great results, but when they both
work, the results are phenomenal.
I’m not one to stick completely with the views of an egotistical, whiny,
narrow-minded, has-been animator with rose-tinted nostalgia glasses wielded to
his face, but John Kricfalusi’s right: animation and cartoons must be allowed
to take advantage of the medium they’re in. Honestly, if John K. ever met this
Nancy Beiman lady, there would be a heated argument that would go on for days.
Hell, I’m sure Bill Plympton would think similarly. I mean,
yeah, he does like good storytelling, and he has been trying with each film to
get a better, more emotional story, but he’s still heavily rooted in the art of
animation itself and as he mentioned in his tutorial book, “Making Toons That
Sell Without Selling Out”:
“I’ve been accused of making strange films with weak stories
[…] There may be some truth in their criticisms, but for me, story isn’t the
end-all and be-all in the success of a film.
“How many times have you heard the expression ‘all great
films start with a great story’? Talk about clichés! Well, I’m sick and tired
of hearing that bull. Sure, there are wonderful films that are great because of
the story, but please, give me a break! (P)eople describe great film as ‘cinematic.’
What does it mean? It means it’s a visual experience, something that has
nothing to do with words.”
He then goes on to cite several examples to cite his
reasoning, and he ended it with this little tidbit:
“If I hear someone use the expression ‘story is everything’
one more time, I’ll stick his or her tongue in my electric pencil sharpener—now
that’s cinematic!”
Watch out, Nancy! Bill’s out to subject you to a cruel and
unusual (but still really dang funny) punishment!
Dated LOOOOOOOOOOOOOOOOONG before it was conceived
The s*** that nightmares are made of
Can anyone tell me what appeal could be found in such lifeless looking garbage?
My brother’s belief is that the Golden Rule of Animation is
this: “If it can be easily done in live-action, then there’s no point in
animating it.” I agree with that, because animation is capable of so much more
than live-action, and yet people over the years have wasted it on rather
mundane things. For instance, teen shows that are animated but don’t bother
taking advantage of the medium. Klasky-Csupo is guilty of this with As Told By
Ginger and Rugrats: All Grown Up, and also with the overly EXTREME kid’s
cartoon, Rocket Power. And Hanna-Barbera has made a career on cartoons with
mediocre animation that often didn’t take advantage of the medium and what it
was capable of.
Like I said, I love good, engaging stories and characters,
but I love good animation and design as well. Animation is capable of so much
more than people give it credit for. I think both story and animation have a
mutual relationship, and they can work off each other really well when handled
correctly. This is one thing that I want for future aspiring animators such as
myself to understand about story and animation: neither one should be more
important than the other. I think when Nancy Beiman states that “each depends
upon the other,” I feel this shouldn’t apply to JUST the story and the
characters, but the animation and the design as well. Honestly though, why make or work
on an animated film if you don’t intend to make animation and design a big
priority anyways?
Welcome back to the second part of my review series of the DVD, "The World's Greatest Animation," the DVD chronicling most of the Oscar Winners/Nominees from 1978-1990.
(I can't find a Youtube link, so this will have to do.)
Anyone who knows about my taste in animation knows that I
absolutely adore the work of Bill Plympton. The guy is a creative genius,
considering how he usually comes up with the ideas and draws all of the
animation frames himself, and I love his deranged sense of humor, his
imaginative concepts, and of course, his funny, inventively bizarre animation.
And this was the short where he made a name for himself. The premise is pretty
basic, a guy sings about his lover’s face, and while he does so, his own head
shape-shifts, morphs, and distorts. Bill Plympton took this concept and just
went wild with it. The visual gags are just hilarious and surreal, especially
considering how, no matter what happens to his face, it always returns to the
normal shape somehow, and he doesn’t even seem to notice it happening.
Probably the most famous image from this short was the image
of the guy with another version of himself coming in horizontally through his
head by entering and exiting through the ears. One of the reasons that I love
animation is that you can get away with showing surreal visuals like this in a
way that’s acceptable and much more believable than you can if you tried to do
it in live-action, with all the CGI and that stuff.
Funny bit of trivia, by the way: Longtime Plympton
collaborator Maureen McElheron not only wrote the song, but she actually SANG
it as well. That’s right, that man’s voice is actually her voice slowed down.
Obviously, Plympton had to make do with what he had since, well, his films are
made fairly cheap.
The ending, in which the hill he’s sitting on suddenly grows
a mouth and swallows him up, is outlandishly funny, but it’s also bizarre and
totally out of nowhere. I guess Bill Plympton was trying to find some way to
end it, so, after all that odd imagery, I guess he decided to add something
even more odd and unexpected, since the audience is pretty much capable of
handling anything at this point, no matter how weird, that could occur as a
punchline, and that’s part of what I love about Bill’s work: nothing is too out-of-place,
no story or plot element is too contrived, too ludicrous, or too frustratingly inane,
it just adds to the surrealism and atmosphere that his work tends to contain,
and he makes such oddities humorously crazy and fun to watch to the point that
you don’t really feel the need to question them. There’s no real point in doing
so. It’s just great animation from a talented mind that really takes advantage
of the medium, and this short serves as a basic demonstration of what Bill
Plympton is capable of, in terms of animation.
I’ve lost track of how much I’ve watched this short from the
past to the present, but I’ve seen it so many times and it just never gets
tiring for me. It combines my loves of bizarre humor, great music and fantastic
cartoon animation into one short film that I totally recommend to anybody,
animation fanatic or otherwise.
RATING: *****/***** (5/5)
A Greek Tragedy (1986) Oscar Winner
Nicole Van Goethem
I’ll have to admit, this is one where I don’t really
understand what the point is. The basic premise of the short involves these
three caryatids trying to keep a crumbling temple together even after all these
centuries. But after several things cause the rest of the temple to shatter,
they all go off prancing into the distance. Um, OK, can someone tell me any
more about this? Is this supposed to be feminist or something, because it kinda
comes off like that, what with them being freed from this mundane task, but I’m
not for certain. Anyways, the weakness with this one is that it has its interesting
premise, but it doesn’t really go anywhere with it, just a few scenes with them
trying to keep the temple up, it eventually breaks and they go off skipping and
singing into the distance. Um… fun? Yeah, I’m clueless.
Again, I don’t get what exactly gave it the Oscar for that year,
since it’s not really anything special, but it’s still an amusing short,
nonetheless. The animation is well-done, the expressions and poses are fun, and
it is clever seeing how they try to handle the ultimately-futile task of
keeping the temple up even with the distractions and one of them acting
differently. The character designs are funny because, unless you were told or
you paid close attention, you wouldn’t be able to tell that those were actually
women. Aside from the breasts, they don’t look anything like your typical
cartoon female, and the only other hint is their vocalizations. Other than
that, everything else about them is cartoonishly exaggerated, but I guess I do
like that, since it shows that female characters don’t always have to be
depicted the same way and the same style, they can look just about as odd as
the men in some cases.
For some reason, I do like that closing shot that depicts
two of the females in the distance prancing gracefully, while the other one
runs past in a comedic manner. It’s very fun to look at, and it shows a nice
contrast with the characters. And that little theme at the end? Dude, that will
stick in your head pretty easily. I still find myself humming it on occasion, mainly
when picturing the above mentioned scene.
I will say that even if I don’t get why this actually won
the Oscar, I don’t get why so many people make a big deal that “Luxo Jr.” by
Pixar didn’t win the award and this one did. I mean, I love Pixar, and that was
a groundbreaking short that still holds up pretty well, animation-wise, but I
wouldn’t go hating on the winner just because of that ordeal, especially since
Pixar would eventually go on to do bigger and better things.
But yeah, it’s an okay short. Nothing truly Oscar worthy and
I don’t really understand the point of it, but it has some nice things going
for it. Give it a watch if you think it looks or sounds good.
RATING: ***/***** (3/5)
Anna & Bella (1985) Oscar Winner
Borge Ring
Netherlands native Borge Ring is considered to be one of the
best animators in the world, and this Oscar winning short is definite proof of
that. It basically depicts two elderly sisters looking at photos of their youth
and reminiscing over them in what would eventually be revealed as taking place
in the afterlife, and it serves as a brilliant depiction of what cartoony
hand-drawn animation is capable of, both in style and in story. The film
manages to cram so much emotion into eight minutes, and this results in a short
that’s funny, cute, delightful, heartbreaking, dramatic, and sweet, all at
once. Borge was previously nominated for an Oscar with “Oh My Darling,” another
short that I really like, so it’s nice to see that the second time was the
charm here.
It’s a very down-to-earth, “real life” kind of story about
the lives of these sisters that could have easily been done in live-action, and
yet it works brilliantly with the cartoon animation, due to how the medium is utilized
and how it enhances the story, and that’s one of the reasons why I love it.
Borge’s animation seems to make really good use of visual metaphors and clever
transitions, most notably in one scene where the girls are standing in a field
of flowers and as the flowers grow, Anna’s breasts and hips pop out in a
violent jutting motion, before morphing into a young woman with a nice use of
squash and stretch animation, then Bella follows with a simple pop. And just to
add to the metaphor, men are compared to bees as they fly into the scene.
This one uses cartoon gags and reactions in a unique way,
and you can never really tell if it’s meant to be for comedic or dramatic
effect, since they often show up at moments that tend to be emotional. For
instance, when the guy that Anna is with goes off with Bella and they literally
fly to the moon, Anna literally shatters like glass. Later, following a car
crash, Anna tries to save her sister by grabbing onto her ghostly form as it
tries to leave Bella’s unconscious body. Things like that leave you wondering
if you should laugh or be emotionally invested. Doug Walker of Nostalgia Critic
fame stated that the sign of a great film was being able to make you feel and
combine all sorts of emotions to give you a new and bizarre feeling, and this
is a short that is totally driven on the emotions and visuals, so it utilizes
them really well here.
Considering that Borge Ring used to be a musician, it’s
interesting to note how the music is used, in that it was a specific theme
played in different variations throughout the short. A leitmotif, if you will.
Once you’ve seen this short a few times, it becomes easier to identify, and you
might even find yourself thinking about it or humming it.
Again, this is a really down-to-earth story showing the life
of these two sisters, and it’s still very interesting, even with the animation
tricks to enhance the story. Sometimes showing the life of an individual, or
even two, oftentimes is all you need to create a great movie or short. I
honestly have no complaints about this one except that I would have liked to see
more, but I guess that’s a good complaint. Anna & Bella is creative, it’s
fun to watch, it’s a wonderful, well-told story, and you really feel for these
two sisters since their emotions and character are depicted really well. It’s
easy to see why Borge won the Oscar for this one, since it’s an all-around
brilliant animated short that proves that hand-drawn animation can really be
used for more realistic stories when handled properly in a way that takes
advantage of the medium and turns it into an experience. Check it out. You
won’t regret it.
Sadly, however, on February 1st of this year, the
house of Borge Ring and his wife, Joanika, burned to the ground, but they made
it out unharmed. There has been a fundraising website started up in order to
help them recover, since they have been getting on in the years. I would donate
to them myself, but I don’t really have Paypal or anything like that yet. If
you want to donate to them, though, you can find it here: Help Borge Ring I feel such a talented animator
deserves the help, don’t you?
RATING: *****/***** (5/5)
The Big Snit (1985) Oscar Nominee
Richard Condie
If you wanted a short film that was weird in description but
wonderful in execution, I’d probably point to The Big Snit. It ranked at #25 on
the 50 Greatest Cartoons, and it’s another one from The National Film Board of
Canada, this time, by the outlandishly talented Richard Condie, who helped
Cordell Baker create “The Cat Came Back.” This short was enough to get me
interested in the rest of his output.
This one tells a rather unusual story, which starts by
depicting a man and wife playing Scrabble. The man’s struggling with the game,
since his letters are all ‘E’s, so while he’s trying to decide his next move,
the wife goes off and vacuums around the house. These two have rather odd
habits. Sometimes the woman’s eyes go out of whack, so she has to constantly take
them off and shake them a little to fix them, and the man has a tendency to saw
at certain points. In fact, the habit of the latter sort of sets up things,
since he’s a fan of this show called “Sawing For Teens”, which gets interrupted
by a news announcement that nuclear war has broken out that both of them miss,
due to the guy falling asleep while watching and the woman, well, vacuuming. That,
and because the cat chewed on the cord to the TV, leaving them completely
oblivious to the mayhem going on outside. Things get crazier when the wife
catches his husband looking at her Scrabble letters, and they get into a big argument
that winds up with the wife crying. The man looks at a photo of the two at
happier times and, stricken with guilt, proceeds to cheer her up by playing on
a little accordion. They reconcile, unaware that their world had come to an
end.
It’s hard to define what makes this one work, it just works.
The animation is fun, the character design is stylistically strange and simplistic,
the two characters themselves are easy to relate to, the dialogue has a natural
flow to it, the backgrounds are incredibly detailed, (and it’s worth watching
through again to try and catch some of the hidden visual gags,) the humor is
bizarre and quirky, the ending is touching, and the story can be looked at on
different levels. In the 50 Greatest Cartoons book, John Canemaker said that
“the film remains with you long after the laughter because the message is
strong” and that it is “about the fragility of life and is recommended for
people of all ages who may at one time or another have wasted precious time
being in a snit.” And that’s a pretty good way of putting it. Of course,
there’s other ways of seeing it and describing it as well, but that pretty much
sums up why this is often looked at as one of the greatest animated shorts.
I guess another part of what makes this so great is because
of how surprisingly poignant it is for such a goofy looking cartoon. Using a
nuclear war as a backdrop for a couple outburst is a pretty dark concept, and
yet the approach is so hilarious, so kooky, and so lighthearted. Richard Condie
had even stated, “I tried to make it as funny as I could, yet there’s a serious
undercurrent I can’t explain.” Well, whatever the case, the fact that he was
able to combine weird and wacky with drama and pathos so well is truly a
remarkable accomplishment.
As much as Anna and Bella deserved the Oscar win, this one
is just as Oscar-worthy as that and some of the other shorts that I really love
on this video. And even if it didn’t win the Academy Award for that year, it’s still
highly respected and still worthy of being considered a classic cartoon short. I
totally recommend it, especially since it’s such a one-of-a-kind film that
depicts an off-beat, but still very down-to-earth portrayal of humanity. Never
before and never since has a game of Scrabble gone this crazy.
RATING: *****/***** (5/5)
Coming next, a really strange game of charades, an obnoxious idiot badly reciting "New York, New York", another guy with a shape-shifting head, and one of the most annoying, monotonous animated shorts ever created by man.